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 Post subject: Fableds
PostPosted: Thu Aug 31, 2017 2:46 am 
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Currently there are Fabled depopper scripts in several zones. Other zones still have the original scripts and some zones have fableds disabled altogether.

I've listed in various threads when requested that I will condense here.

The ones in:
*Crushbone
*Karnor's Castle
*Crystal Caverns
*Estate of Unrest
*Lower Guk
*Mistmoore Castle
*Lake of Ill Omen
*Najena

will have fableds spawning and will remain up for 10 minutes before despawning.

*Added a feature when the player engages with a fabled mob, the timer will stop without depopping in the middle of combat. Upon zoning, dying, gating etc, the timer should restart again.

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 Post subject: Re: Fableds
PostPosted: Fri Sep 01, 2017 10:42 am 
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Lake of Ill Omen
Najena

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