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 Post subject: Stat Caps - 305 (Max AA)
PostPosted: Mon Oct 02, 2017 6:58 am 
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Is there any way around the 305 stat cap limitations? A lot of numbers going to waste there on my ranger =). Fortunately as a DPS class in group play this isn't a massive deal (though I solo a lot) - but for those playing tanks, this severely cripples them vs bots, in which there used to not be limitations. But now that I'm writing this up and looking at my main tank's HP - it is far, far less than it used to be. At one point he was at ~24k hp, now he is only at 19k so I'm not sure when that happened either.

Wraith (My Ranger)

Image

Image


Bilgor (Main Tank)

Image

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Mon Oct 02, 2017 10:28 am 
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305 is max for level 65
310 is max for level 66 etc.

It's a level cap thing. Unless the cap is lifted, 305 is it.

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Mon Oct 02, 2017 4:17 pm 
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Yeah - I knew it was level capped based, just didn't know if it could be adjusted outside of that considering the custom server gear sends you way over those caps. No biggy just a curious.

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Mon Oct 02, 2017 4:33 pm 
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Somebody's obviously been too liberal with the custom items.

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sat Nov 18, 2017 11:08 pm 
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Congdar wrote:
Somebody's obviously been too liberal with the custom items.


Huh!?

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sun Nov 19, 2017 8:36 am 
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Congdar wrote:
Somebody's obviously been too liberal with the custom items.

So, what needs to be done is, set whatever items are too high back to within the level cap range?

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sun Nov 19, 2017 11:12 am 
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It's not that... it's too many custom items with high stats or maybe just a lot of items from expansions past level 65.

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sun Nov 19, 2017 11:24 am 
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angelox wrote:
Congdar wrote:
Somebody's obviously been too liberal with the custom items.

So, what needs to be done is, set whatever items are too high back to within the level cap range?


No items don't use AA. Players do. Shivis commented that AA for a player is only usefull until 305 and this is
due to the lvl 65 lvl cap. Welnow for some Tier zones you need to have more then the 305 AA's to even
enter and OP was stating that exess AA was going to waste BUT you still need the AAs to enter certain zones.

Becouse of the fact that items found in said zones are realy good the AA req is justified no mater if you as a player
can actualy use them beyond 305. You NEED them to atleast enter some zones. I am not intending to change those
requirements.

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sun Nov 19, 2017 12:03 pm 
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Sounds like a custom quest that I'm not familiar with similar to the DoN epic requirement custom quest that I wasn't familiar with when I asked about DoN zones being available and open by level. My bad on that last part. That's why I posted that it should probably be set back to what it was.
Is there only the perl files or is there documentation on the custom quests?

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sun Nov 19, 2017 1:01 pm 
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Congdar wrote:
Sounds like a custom quest that I'm not familiar with similar to the DoN epic requirement custom quest that I wasn't familiar with when I asked about DoN zones being available and open by level. My bad on that last part. That's why I posted that it should probably be set back to what it was.
Is there only the perl files or is there documentation on the custom quests?


No the Tier zones are a progression thing. You kinda need the gearups per tier to be able to handle the next. It starts with Tier 1 wich is FFA
and is in Westwastes. The following Tiers also have a AA req before you can enter though. The Tiers (including Tier 1) are only for the more seasoned players with full 64 bot raids and Time B gear.

https://www.youtube.com/watch?v=-VATRZSYTXI

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sun Nov 19, 2017 1:15 pm 
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caved wrote:
Congdar wrote:
Sounds like a custom quest that I'm not familiar with...

No the Tier zones are a progression thing.

I'm not sure why you say 'No' when this must be a custom quest. Raffe Epione is custom to AX Classic.

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sun Nov 19, 2017 1:23 pm 
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Congdar wrote:
caved wrote:
Congdar wrote:
Sounds like a custom quest that I'm not familiar with...

No the Tier zones are a progression thing.

I'm not sure why you say 'No' when this must be a custom quest. Raffe Epione is custom to AX Classic.


Depends how you look at it but yes they are part of a custom progressions system for ++ high lvl players. i guess if you
want to call it custom quests then yes they are friend.

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sun Nov 19, 2017 1:42 pm 
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caved wrote:
Depends how you look at it...

There's no looking at it any other way. The progression quests are custom and the gear that comes from those quests have stats that go far beyond The Rathe's current level 65 maximum.

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sun Nov 19, 2017 2:05 pm 
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Congdar wrote:
caved wrote:
Depends how you look at it...

There's no looking at it any other way. The progression quests are custom and the gear that comes from those quests have stats that go far beyond The Rathe's current level 65 maximum.


So does my reworked Time B gear so your point being? You want me to take away al high lvl content i added including epics and leave you with
a vanilla eq game that ends at 65?

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 Post subject: Re: Stat Caps - 305 (Max AA)
PostPosted: Sun Nov 19, 2017 2:24 pm 
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caved wrote:
You want me to take away al high lvl content i added including epics and leave you with a vanilla eq game that ends at 65?

This was never mentioned or even suggested.
caved wrote:
...your point being?

My point, is that customized items have taken this character past the stat caps of the server.

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