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 Post subject: Lost Dungeons of Norrath Chests, Vases, and Boxes
PostPosted: Sun Nov 26, 2017 12:33 pm 
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I've added Bot support for the Chest, Vase, and Box dungeon objects with 3 new processes.
    Right-Click
    #bot ldonDisarm
    #bot ldonUnlock
These additions will help with the 3 different types of Chests, Vases and Boxes.
These 3 types are: Mechanical, Cursed, and Magical.
    Mechanical - These can be sensed by Bards/Rogues, disarmed using the Bard/Rogue disarm traps skills, and picked using the Bard/Rogue pick lock skill.
    Cursed - These can be sensed/disarmed/unlocked using the Reebo's line of spells by Necros Mages Druids and Shaman. As well as the Iony's line of spells by Clerics.
    Magical - These can be sensed/disarmed/unlocked using the Wuggan's spell set used by Necros Mages and Enchanters. Also by the Xalirilan's spell set which can be used by Wizards.
For interacting with these objects, the group makeup should include a Bard or Rogue, an INT caster and a WIS caster.
The Bots are set up to handle all 3 classes, but if You are 1 of the 3 classes, you will need to have the appropriate spells in your spell book and have the required spell components if you are a caster, or have your lock picks if you are a Bard or Rogue. The spell components are for sale from the Magus. The Necromancer is special in that they can memorize both the INT and WIS LDoN Spells.

What do you do when you encounter one of these objects.
The first step is for a Rogue/Bard to Sense Traps.
They can get several messages from this. If you get "...cannot tell if trapped" then keep trying until you get "...certain it is..."
For Bard/Rogue Bots, this is accomplished by simply Right-Clicking on the object. If you have INT/WIS Bots they will report status based on their Reebo's or Wuggan's Appraisal Spells.

Once you've determined if the object is trapped, you will need to disarm the trap.
Not all of the objects are trapped, so you would continue to the Pick Lock phase in those cases.

For Mechanically Trapped objects, the Bard/Rogue uses Disarm Traps button until they have removed the trap.
For Bard/Rogue Bots, the new #bot ldonDisarm command is used. You provide the name of the Bard/Rogue Bot and the trap type of Mechanical.
You must have the object targeted.
#bot ldonDisarm Stabby Mechanical

For Curse Trapped objects, the WIS Caster uses the Reebo's or Iony's Disarm spell.
For WIS Caster Bots, the new #bot ldonDisarm command is used. You provide the name of the WIS Caster Bot and the trap type of Cursed.
You must have the object targeted.
#bot ldonDisarm Heally Cursed

For Magical Trapped objects, the INT Caster uses the Xalirilan's or Wuggan's Disarm spell.
For WIS Caster Bots, the new #bot ldonDisarm command is used. You provide the name of the INT Caster Bot and the trap type of Magical.
You must have the object targeted.
#bot ldonDisarm Blasty Magical


Once disarmed, the next step is to Pick Lock. This is tricky as we are used to picking locks using lock picks. However this doesn't work in LDoN, you have to make a Pick Lock button similar to the Sense Traps button in the Abilities menu. Have the object targeted and hit the Pick Lock button, I'm pretty sure you still need lock picks in your inventory.
For Bard/Rogue Bots, the new #bot ldonUnlock command is used. You provide the name of the Bard/Rogue and the trap type of Mechanical.
You must have the object targeted.
#bot ldonUnlock Stabby Mechanical

For Cursed Locked objects, the WIS Caster uses the Reebo's or Iony's Unlock spell.
For WIS Caster Bots, the new #bot ldonUnlock command is used. You provide the name of the WIS Caster Bot and the trap type of Cursed.
You must have the object targeted.
#bot ldonUnlock Heally Cursed

For Magical Locked objects, the INT Caster uses the Xalirilan's or Wuggan's Unlock spell.
For WIS Caster Bots, the new #bot ldonUnlock command is used. You provide the name of the INT Caster Bot and the trap type of Magical.
You must have the object targeted.
#bot ldonUnlock Blasty Magical


Once the lock is picked, all that's left to do is open the object.
Your Abilities menu should have an Open button for this, or you can type /open while targeting the object. This action busts open the object, breaking it apart.
Now loot the object like you would loot any corpse.

Clerics are the best at opening cursed chests, Wizards are the best at opening magical chests, and Rogues the best at opening mechanical chests as they have the highest Skill Values with their spells/abilities.

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