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 Post subject: [fixed] Champion Darkwater, added Champion Lightwater[update
PostPosted: Thu Jul 30, 2015 5:30 pm 
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*Title reward for reaching level 65 should work now
*If there were other problems with him not giving out rewards properly, those should be working as well
*[update] added Champion Darkwater's Ladder Champion note turn in

Also added an option to turn in your 65 trophy for something else.
If you do, you will receive a 'King Card' and lose your 65 trophy. (old characters cannot turn in , only counts this season's ladder and onwards)

Take this card and give it to Champion Lightwater in Plane of Knowledge (next to Casino gambler). She will despawn upon receiving your reward and will not spawn again until next restart.

You will get 1 of 3 rewards:

Satchel of Lost Legacies containing:
5 potion of adventures (50% exp bonus for 30 minutes)
5 potion of moderate healing
1 book of knowledge (5 charges to pok)
1 Horse mount at run 2 speed called Black Chain Bridle
Random chance of 2 out of 4 bags of platinum pieces (can be bag, big bag, heavy bag, or huge bag) Reminder, they're not containers, they range in resell value anywhere from 3kpp to 35kpp each.
a random Elaborate Defiant piece
a Random 1.0 Epic weapon
100% ressurection clickie with unlimited charges called Moonstone of Life. Fits in Charm slot and is NOT no drop.
stats are: +20ac +20hp +20mana +20%haste +20str +20sta +20int +20wis +20agi +20dex +20cha +20mr +20fire +20cold -10dis -10poison
+15 hp regen +15 mana regen

The updated Champion Darkwater should be populated in all the starting cities. Champion Lightwater is in Plane of Knowledge, moping around the degenerate gambler.

UPDATE 01/01/2016: Moonstone of Life stats changed to:
+65ac +155hp +155mana +45%haste +35str +35sta +35int +35wis +35agi +35dex +35cha +45mr +45fire +45cold -15dis -15poison
+45 hp regen +45 mana regen

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater
PostPosted: Thu Jul 30, 2015 7:27 pm 
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Hallos,
2 kinda crappy rewards against 1 epic (lucky punch). I would trow a fast horse in that bag and make that 100%
rez clicky unlimited but thats just my 2cp. Keep in mind that the trophy in itself is pretty awesome.

Have fun!
Caved

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 Post subject: Re: [fixed] Champion Darkwater added Champion Lightwater[upd
PostPosted: Thu Jul 30, 2015 7:33 pm 
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caved wrote:
Hallos,
2 kinda crappy rewards against 1 epic (lucky punch). I would trow a fast horse in that bag and make that 100%
rez clicky unlimited but thats just my 2cp. Keep in mind that the trophy in itself is pretty awesome.

Have fun!
Caved


Aye, the trophy is pretty good in my book. The rez clickie was put in there because some wanted a 100% rez clickie that is not a no drop. I was debating whether it should be 10 charges or unlimited charges as it can be possibly too powerful? Its there without any stats for now.

As for the satchel of lost legacies, i thought it would be nice because the only way you could have received that kind of reward was through the /claims system back on Live in 2007 and I never even heard of that until recently. I might add some more goodies to fill up that bag later.

I think an epic 1.0 is fair, it's a good step towards working on 1.5 and up, let's see what happens.

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Fri Aug 07, 2015 4:57 pm 
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hallos,
I thought this hole turnin deal over and came to the conclusion that i would never turn in the 65 reward if
i had a chance of getting a crappy item in return. Wy not put up 3 great rewards and let the player
choose one upon turnin? Is that an idea?

Anyway my 2cp
Have fun!
Caved

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Fri Aug 07, 2015 5:09 pm 
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caved wrote:
hallos,
I thought this hole turnin deal over and came to the conclusion that i would never turn in the 65 reward if
i had a chance of getting a crappy item in return. Wy not put up 3 great rewards and let the player
choose one upon turnin? Is that an idea?

Anyway my 2cp
Have fun!
Caved



Well that's the risk Caved. My original intentions were to have risk involved so that there's a chance of getting a less valuable item than the current one, for something that is considered VERY valuable. Of course, what's valuable and what's not is an opinion but if there's rewards you can come up with that's slightly less or better than 65 trophy, then let me know I'll update the rewards.

Currently it's set so that you have a 1 in 3 chance of getting either of the 3 rewards equally.

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Sun Aug 09, 2015 11:20 am 
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@caved, Okay I included a run 2 speed horse mount in the lost satchel rewards and increased the stats on rez clickie.

I was very reluctant of horse mounts because don't they require the newer models for it to be used? I was never into mounts and I heard they were very buggy.

As for the moonstone of life, I increased the stats to +20'ish.

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Wed Feb 03, 2016 12:34 pm 
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7/01/2017

When you reach level 65 and get your Ladder Title and final trophy from Champion Darkwater, just show him the final trophy and he will give you a King Card. You won't lose your 65 trophy.

REMINDER: You only get to do this once so if you try to hand the 65 trophy back to him again(The second time), he will eat it and you will lose the trophy. You have been warned!

Take this King Card to Champion Lightwater in Plane of Knowledge and she will give you the following:

Satchel of Legacies Lost - Unique backpack from the Gift of Legacies Lost version/Veteran Rewards/Living Legacies Promo 2008?
5 potion of adventure
5 potion of moderate healing
1 book of knowledge
1 fast horse mount
2 random platinum bags (3000 to 35k plat each)
1 random Elaborate Defiant piece
1 Random 1.0 Epic Weapon
1 moonstone of life
1 shrink item from Champion Darkwater's random ticket
1 Full set of gear of your choice


UPDATE 01/01/2017:
No mixing and matching for your full set of gear. Some full sets of gear may have more or less items than others. Contact me or any of the Devs/GM's here to assist you at this step. For example:
Full rubicite gear has 12 items.
Tranquility bard armor has 8 items.
Certain specific Defiant gear have 8-10 etc..

Tickets from Champion Darkwater will be a random colored ticket (Green, Yellow, White, or Gold)
Turn this in to Champion Lightwater in Plane of Knowledge to get 4 possible shrink items:

Wand of Imperceptibility
Earring of Diminutiveness
Humanoid Reductionizer
Shimmering Bauble of Trickery

Extra tidbit info:
Wand of Imperceptibility was during the Luclin expansion and drops from Koxiux the Imperceptible in The Deep. According to allakhazam his wand drop rate is anywhere from 1 in 10 to 1 in 30 kills.

Earring of Diminutiveness was during the Depths of Darkhollow expansion also known as DoD, released in 2005. I believe level cap was increased to 70 at this time. Not supported in Axclassic at the moment but items do!

Humanoid Reductionizer was during Secrets of Faydwer or SOF, released end of 2007. This was a random rare dropped in Mechamatic Guardian zones.

Shimmering Bauble of Trickery was during the Velious expansion released in December 2000. Dropped from Bristlebane himself in Plane of Mischief. As a huge fan of Kunark and Velious expansions, I only saw him as a portrait/painting as such. But I hear he's a triggered spawn of epic proportions! :)

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Thu Feb 04, 2016 11:18 am 
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Not sure about anyone else but I like the word "and". This really needs free shipping and gift wrapping.

Maybe add a shrinking clickie in the spa package also.

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Thu Feb 04, 2016 11:45 am 
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@jsnypade33 Well I'm glad this is getting through. :)

Shrinking clickie huh? I'll think of something.

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Sun Feb 07, 2016 3:06 pm 
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Man, that is a huge bump up from the previous. Is it still limited to current ladder players only? I'd really like to turn in my trophy which is on some random raid bot hardly being utilized.

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Sun Feb 07, 2016 4:02 pm 
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jsnypade33 wrote:
Not sure about anyone else but I like the word "and". This really needs free shipping and gift wrapping.

Maybe add a shrinking clickie in the spa package also.


Funny you say that as I just went to the Deep and grabbed one the other day. They are pretty common. Think I was there less than an hour.

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Sun Nov 20, 2016 11:25 pm 
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patrikpatrik wrote:
@jsnypade33 Well I'm glad this is getting through. :)

Shrinking clickie huh? I'll think of something.


Bristlebane has a shrinking clickie - It works on PCs and NPCs.....

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Sun Jun 11, 2017 4:09 pm 
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So how do I get the full set of gear?

Hit 65, got trophy and turned it back into Champ Darkwater. Got a white ticket and king card. Turned in ticket to get Humanoid Reductionizer and King card gave the Book of Knowledge, 5x exp potions, 5x heal potions, a random 1.0 epic (SK), random elaborate defiant piece (cloth wrist), the super awesome charm, and the Black Chain Bridle (gotta turn on luclin model now, QQ), and the two bags of plat. It also gave the Satchel of Legacies Lost...which is an empty 6 slot bag with no other effects?

What did I miss...


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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Mon Jun 12, 2017 12:51 am 
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@brikker1,

Grats on your set of Rizlona's armor.

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 Post subject: Re: [fixed] Champion Darkwater, added Champion Lightwater[up
PostPosted: Mon Jun 12, 2017 6:38 am 
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Thanks! Definitely helps me stay alive while I command the bot army.

Pure stat-wise the Elegant Defiant set is probably the best but would be kind of "out of era" since it doesn't drop consistently anywhere I know of (disregarding the Tier 1 defiant). PoP Elemental class sets are a nice Time-level set of armor.


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