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No more "Classic Everquest" crashes and freeze-ups

Latest news, updates, and info for the AX Classic project.
Angelox
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No more "Classic Everquest" crashes and freeze-ups

Post by Angelox »

Thanks to Congdars coding and all you players that helped out with the bug reports, they are pretty much history. I haven't seen a zone crash in weeks and don't expect any either.

I remember kiting Hill Giants in South Karana back in EQs young days - The goal was to shoot hundreds of arrows tell after a good long time (hours), he would drop. It would work, provided I didn't go link-dead. when I went link-dead, I usually came back to a corpse :). Back then, an HG was not something to solo.
"Damn my eyes! You're just another mirage!"
...Memories of 'a madman' from Oasis of Marr
patrikpatrik
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Re: No more "Classic Everquest" crashes and freeze-ups

Post by patrikpatrik »

Awesome work guys! As usual top notch work ethics and professional commitment 8)
"The compression process may cause some minor discomfort."
.. warning label from a - Humanoid Reductionizer -
Congdar
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Re: No more "Classic Everquest" crashes and freeze-ups

Post by Congdar »

Just give me a chance... I can accidentally introduce a crash bug with whatever the next fix ends up being.